mSDL::GFX Member List
This is the complete list of members for
mSDL::GFX, including all inherited members.
Alpha | mSDL::GFX | [protected] |
Anim | mSDL::GFX | [protected] |
AnimNoLoops | mSDL::GFX | [protected] |
Clone(void) const | mSDL::GFX | [inline] |
DrawLine(const u16 X1, const u16 Y1, const u16 X2, const u16 Y2, SDL_Color EdgeColor=BLACK, u8 Thick=1) | mSDL::GFX | [inline] |
DrawRect(Rect r, SDL_Color FillColor=BLACK) | mSDL::GFX | [inline] |
FPS | mSDL::GFX | [protected] |
Frame | mSDL::GFX | [protected] |
GetAlpha() const | mSDL::GFX | [inline] |
GetFPS() | mSDL::GFX | [inline] |
GetFrame() const | mSDL::GFX | [inline] |
GetFrameRect() const | mSDL::GFX | [protected] |
GetHeight() const | mSDL::GFX | [inline] |
GetNoFrames() | mSDL::GFX | [inline] |
GetPixel(const u16 X, const u16 Y) const | mSDL::GFX | [inline] |
GetSurface() const | mSDL::GFX | [inline] |
GetTrans(void) const | mSDL::GFX | [inline] |
GetWidth() const | mSDL::GFX | [inline] |
GFX() | mSDL::GFX | [inline] |
GFX(const std::string Filename, const SDL_Color InitTransparent=NONE, const u16 InitNoFrames=1) | mSDL::GFX | [inline] |
GFX(SDL_Surface *InitSurface, const SDL_Color InitTransparent=NONE, const u16 InitNoFrames=1) | mSDL::GFX | [inline] |
GFX(SDL_Color InitColor, u16 Width=Screen->w, u16 Height=Screen->h) | mSDL::GFX | [inline] |
H | mSDL::GFX | [protected] |
isAnim() const | mSDL::GFX | [inline] |
LastFrameTime | mSDL::GFX | [protected] |
NoFrames | mSDL::GFX | [protected] |
OriginalSurface | mSDL::GFX | [protected] |
PauseAnim() | mSDL::GFX | [inline] |
RotZoomEnabled | mSDL::GFX | [protected] |
Save(const std::string Filename) const | mSDL::GFX | [inline] |
SetAlpha(const u8 NewAlpha=SDL_ALPHA_OPAQUE) | mSDL::GFX | [inline] |
SetFrame(const u16 NewFrame=0) | mSDL::GFX | [inline] |
SetNoFrames(const u16 NewNoFrames=1) | mSDL::GFX | [inline] |
SetPixel(const u16 X, const u16 Y, const SDL_Color Color=BLACK) | mSDL::GFX | [inline] |
SetSurface(SDL_Surface *NewSurface) | mSDL::GFX | [inline] |
SetTrans(const SDL_Color NewTransparent=NONE) | mSDL::GFX | [inline] |
StartAnim() | mSDL::GFX | [inline] |
StopAnim() | mSDL::GFX | [inline] |
Surface | mSDL::GFX | [protected] |
Transparent | mSDL::GFX | [protected] |
UpdateFrame(void) | mSDL::GFX | [protected] |
W | mSDL::GFX | [protected] |