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libmSDL

An high-level library for videogames programming inspired by PAlib


Main features:
  • programmed in C++ to take advantage of OOP
  • based on SDL, for high portability
  • Sprite, BackGrounds and Text Banner classes
  • priority-based objects drawing engine
  • animation support
  • Mouse and Key input objects ala PAlib
  • GPL-licensed

Requirements:
TODOs:
  • more testing and code cleanups
  • SDL_net warping (for net support)
  • GFX rotation and zooming
  • more animation options
  • SDL2 or libretro rewrite
  • PAlib compatibility layer

download: libmsdl-0.9a-src.zip
view doxygen documentation
view sample main.cpp


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