libmSDL
An high-level library for videogames programming inspired by PAlib
Main features:
- programmed in C++ to take advantage of OOP
- based on SDL, for high portability
- Sprite, BackGrounds and Text Banner classes
- priority-based objects drawing engine
- animation support
- Mouse and Key input objects ala PAlib
- GPL-licensed
Requirements:
TODOs:
- more testing and code cleanups
- SDL_net warping (for net support)
- GFX rotation and zooming
- more animation options
- SDL2 or libretro rewrite
- PAlib compatibility layer
download: libmsdl-0.9a-src.zip
view doxygen documentation
view sample main.cpp
To support my projects you can view the ads on this page or buy something from me.
|